In my upcoming game of Lobositz, I plan on having each of my Prussian battalions occupy "2" hexes at all times. The unit will exert 5 Strength Points in one hex and the remainder in the second (up to 5 more). In addition, any hex containing fewer than 5 SPs can be occupied up to that limit by SPs of another unit.
The following picture shows how this will work. Basically, what you're looking at here are two battalions occupying 3 hexes (300 yards -- in essence 150 yards of frontage each). Unit 1 exerts 5 SPs in the hex to the left of the hexspine it straddles, and 2 more in the adjacent hex. Unit 2 is a mirror image. I'm allowing 5 SPs to fire out of a hex, so this arrangement depicts the Prussian infantry as they were intended to be used. The SPs in the three hexes are in a 5-4-5 arrangement, allowing for each unit's full firepower.
Similarly, I'm allowing a maximum of 6 cavalry SPs to occupy a hex. Many of the Prussian cavalry are 8-SP units (400 men each), and they will be split, similarly to the infantry, 6-2. This will hopefully force the player to use his 18th century armies according to the tactics of the day. Currently, the game encourages infantry and cavalry to run around the field in mini-attack columns, using only half their firepower and attacking everything in sight with cold steel. Not cool. (Look, a pun!) And definitely NOT the 18th century battlefield.
I'm anal about some things. This is one of them.
|The Prussian deployment at Lobositz.|